![]() This article will go over how to restore BridgeOS on your T2 Mac. How to Boot your Mac into DFU Mode Did a macOS Update Brick your T2 Mac? I will Show you how to Boot your Mac into DFU Mode so you can Restore BridgeOS. I am not seeing any details via the B4i route, so have no clue what is actually wrong.How to Restore BridgeOS on a 2018+ T2 Mac using Apple Configurator 2. I found a post on the Apple site regarding a similar issue when deploying with Configurator 2, but they were using Visual studio I think, and not B4i and resolved by deploying by a different method via the app store to test, which then listed a pile of errors that indicated the Visual studio configuration was wrong. It seems like the package isn't signed correctly, but I have followed Erel's instructions exactly when creating the certificate, App identifier and Provisioning Profile. I am still unsure why it is not working via the Apple Configurator 2 either. Sounds like I might need the updated builder mentioned in that post. I am running Monterey with XCode 13 (13.2.1) which Erel says is OK in that post My issue here is that I can't create the bridge to get the url to install the bridge on the physical device. It seems like that post is having issues with the simulator. I believe I have followed all the instructions, and would be grateful of any suggestions as to what I might be doing wrong. I then tried to add this IPA file to the iPhone via Configurator 2, but still get the same “Unable to Install” message I made a separate subfolder in Keys for this explicit AppID files, changed the Keys folder in the Paths Configuration screen to this subfolder, and recompiled. In case Configurator needed an Explicit AppID, I have also made an Explicit app id for abc.Lighting, and created a provisioning profile linking that to the certificate. The correct icon appeared on the iPhone screen, however when I click on the icon, a message comes up saying ‘Unable to Install “abc Lighting” This app cannot be installed because its integrity could not be verified’ I then Selected Add / Apps on the configurator, and found my ipa file, I selected it, and it appeared to add it to the iPhone. I have connected the iPhone to the Mac via USB, and it is shown on the Configurator. So I then selected Build Release App, as that seemed to be the appropriate option, however at the bottom of the compile screen on the windows PC it says ‘This is a simulator Build. ![]() Searching other posts, I saw the suggestion was to use the Apple configurator 2. I first followed Erel’s tutorial and tried creating the Bridge App, but, as I see others have reported, I get a message on the Mac asking for the B4i-Default password. The package name is set to abc.Lighting in Build Configuration. I have created a Certificate, a wildcard App Identifier (abc.*) and a Provisioning profile following Erel’s video tutorial, with the files downloaded to the Keys folder, and registered the UDID of the test device (iPhone 8) My app builds OK, and works fine in the simulator, but I am having problems getting it to a physical device. It is running MacOS 12.2.1 and XCode 13.2.1 I have a Mac Mini (late 2014) specifically to run the B4i Builder. I have been using B4A for some time, and have recently been building an app with B4i.
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